Font.this

Constructs a new font

canvasSize specifies how big the texture for the font will be.

  1. this(string file, int size, int canvasSize)
  2. this(ubyte[] memFace, int size, int canvasSize)
    class Font
    this
    (
    ubyte[] memFace
    ,
    int size
    ,
    int canvasSize = 4096
    )

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