engine.game

Undocumented in source.

Members

Functions

currTime
double currTime()

Gets delta time

deltaTime
double deltaTime()

Gets delta time

prevTime
double prevTime()

Gets delta time

resetTime
void resetTime()

Resets the time scale

startGame
void startGame()

Starts the game loop

Variables

gameCleanup
void function() gameCleanup;

Function run when the game is to clean up

gameInit
void function() gameInit;

Function run when the game is to initialize

gameUpdate
void function() gameUpdate;

Function run when the game is to update

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