Transform.this

Create a new 3D transform

  1. this(Transform parent)
  2. this(vec3 position, Transform parent)
  3. this(vec3 position, vec3 scale, Transform parent)
  4. this(vec3 position, vec3 scale, quat rotation, Transform parent)
    class Transform
    this
    (,
    vec3 scale
    ,,
    Transform parent = null
    )

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