km-engine ~master (2022-05-09T12:27:43.0681511)
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Keyboard.initialize
engine
input
keyboard
Keyboard
Constructs the underlying data needed
class
Keyboard
static static
void
initialize
(
GLFWwindow
*
window
)
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engine
input
keyboard
Keyboard
static functions
getCurrentCharacter
initialize
isCapsLockOn
isKeyPressed
isKeyReleased
isNumLockOn
static variables
onKeyEvent
onKeyboardType
Constructs the underlying data needed