km-engine v0.5.0 (2020-08-08T12:12:50Z)
Dub
Repo
Texture.setDataRegion
engine
render
texture
Texture
Sets a region of a texture to new data
class
Texture
void
setDataRegion
(
ubyte
[]
data
,
int
x
,
int
y
,
int
width
,
int
height
)
Meta
Source
See Implementation
engine
render
texture
Texture
constructors
this
functions
bind
height
setData
setDataRegion
setFiltering
setWrapping
width
Sets a region of a texture to new data